top of page
MODELLING AND TEXTURING
FRAN-CANINE- GRADUATE FILM- CHARACTER MODELLING
My graduate film, a 3 minute short horror parody following a mad scientist who creates a vegetable dog companion from vegetables. For the film I modelled, textured and rigged both of the main characters. I also completed the original character designs which I then translated into 3D models.

Created using Autodesk Maya, Adobe Substance Painter, Rapid Rig.

Created using Autodesk Maya, Adobe Substance Painter, Rapid Rig.
UNIVERSITY MODELLING PROJECT
As part of my animation practitioner project i enhanced my skills in Maya 3D modelling and Substance Painter texturing by making 3 diverse models based on pre-existing concept art.

Original Concept art by Giulia Di Cara.
Original Concept art by Barry Reynolds.


Created using Autodesk Maya, Adobe Substance Painter.
FRECKLE THE FANTASTIC - UNIVERSITY SHORT COLLABORATIVE FILM
A collaborative film created from a brief to for a short film aimed at pre-school children (aged 4-6 years old) that I created in collaboration with 4 other students. Below is the main character that I modelled, textured and rigged for our film using Autodesk maya and Adobe Photoshop. This whole project was completed from script to screen in approximately 8 weeks.


Created using Autodesk Maya, Adobe Photoshop, Rapid Rig.
watch the full film using the button below
bottom of page
